ECOMO PROJECT

3D-Branding-Design

Project Brief

At Fanshawe College, we were assigned a project of completely creating, branding, and commercializing an infuser bottle. We were given complete freedom to choose what we felt looked best and embodied our work as designers. My partner and I took a spin on a more modernized bottle of the extremely popular Swell bottle. By giving it slanted lines, a unique logo, and an infuser piece, we felt that we gave it a touch of our design expertise. To begin, we drafted out the original designs of the bottle, and from there took it into Cinema 4D. We then sculpted and textured the bottle so that it embodied our exact vision and would look as realistic as possible. Once we rendered out our images and clips of the bottle, we began our branding process. We created branding guidelines that specified everything we envisioned for the brand.

  • Illustrator
  • Photoshop
  • Cinema 4D

Fun facts about this project

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